![]() ![]() New planes cannot be placed at dirt airfields, but dirt airfields still refuel and rearm planes as normal. ![]() There are now two different kinds of airfields: paved airfields, which work the same as airfields in Panzer General, and new dirt airfields, which cannot replace losses. The first is made up of ships and carrier-based airplanes, while the second is made up of infantry, tanks, land-based planes, artillery, etc. Instead of capturing locations, you are asked to destroy a certain number of various ship types: carriers, battleships, cruisers, destroyers, etc. The naval scenarios are slightly different. The gameplay itself remains the same as in Panzer General: move units and attack the enemy while trying to capture a select few cities and airfields. There are a few key differences between Pacific General and its predecessor Panzer General, mostly because of the new naval units. This was first used in Star General and was a significant improvement over the other games in the 5 Star General series. If a unit doesn't use all its movement points when moved, it can be selected later during the same turn to finish using those movement points it can also attack and then move, or move and then attack even after being de-selected and re-selected. The most important change is that units can be deselected after moving/attacking and still be able to move/attack later during the same turn. This includes your typical Hotseat mode with both players at the same computer, network mode, and a play-by-E-Mail method. Pacific General has multiplayer capability. The graphics are slightly improved over Panzer General, and the combat animations don't exist. The music is a short list of 1940's American instrumentals and classical Japanese music. Pacific General has background music during the game. Selecting a unit, then left-clicking on it again while selected will open up a unit menu for getting into a carrier's flight deck, submerge submarines, get replacements, etc. If you have ever played Panzer General, Allied General, or even Star General, you can successfully work the interface with no problems, but you may have some minor difficulties if you have only played Fantasy General. The control interface is no different from Panzer General's interface, with a couple of exceptions: a Repair Ship button, the Weather Forecast in the corner, and a little warning if moving a plane to the hex your mouse cursor is hovering over will result in your plane not having enough fuel to get back to an airfield or carrier. Along the top of the screen you will see the words "Prestige X" and "Turn X (XX)." Hover your mouse cursor over these words to reveal drop-down game menus. Also, the ability to move, deselect, reselect, and finish your move and/or attack has been added. The key interface difference between Pacific General and Panzer General is that a unit's strength number changes color when the unit has finished its turn, which is a much better system than a flashing white pixel showing which units haven't been used yet. Any beginner can play this game, while veterans will still love it. Point-and-click, a little experimenting, and some common sense are all you need to figure out what the various buttons do. ![]() If you have never played a 5 Star General series game, the interface is easy to figure out. You take control over the naval and land forces of the respective nations as you play through the campaigns or the various scenarios, which consist of key battles and a couple of what-if scenarios. and the Japanese during World War 2, both on land and out at sea. The game takes the best of the first four, Panzer General, Allied General, Fantasy General, and Star General, and combines them excellently.Īs its name implies, Pacific General is about the fight for the Pacific between the U. ![]() Pacific General is the fifth game in the line of 5 Star General games created by Strategic Simulations, Inc. ![]()
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